Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Otha Fletcher's time in the scouts. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Otha Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
A series of bad deals and decisions force Otha Fletcher into bankruptcy. Otha Fletcher salvages what Otha Fletcher can. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Otha Fletcher is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Otha Fletcher is caught in the periphery of a scandal. |
5 |
32 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
A notable academic consults with Otha Fletcher about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
37 |
Voluntarily left Missionary/Humanitarian |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Injured. |
8 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Opponents of Otha Fletcher's belief system ambush Otha Fletcher. |
8 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |