Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Otho Dunn learn something Otho Dunn should not have – a corporate secret, a political scandal – which Otho Dunn can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
31 |
A crime lord considers Otho Dunn his protégé. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Returned to Citizen (Colonist). |
5 |
34 |
A revolution, attack or other unusual event throws Otho Dunn's life into chaos, forcing Otho Dunn to leave the planet. |
6 |
34 |
Failed to qualify for Army Support (Army). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A series of bad deals and decisions force Otho Dunn into bankruptcy. Otho Dunn salvages what Otho Dunn can. |
8 |
41 |
Returned to Citizen (Colonist). |
8 |
45 |
Otho Dunn rise to a position of power in Otho Dunn's colony or corporation. |
8 |
45 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |