Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Otis Graves's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Otis Graves's Contacts or Allies betrays Otis Graves, ending Otis Graves's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
26 |
An investigation takes on a dangerous turn. |
3 |
26 |
Otis Graves's work ends up coming home with Otis Graves, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
A revolution, attack or other unusual event throws Otis Graves's life into chaos, forcing Otis Graves to leave the planet. |
5 |
35 |
Promoted to Agent (Intelligence) rank 3. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
36 |
Hard times caused by a lack of interstellar trade costs Otis Graves's job. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Otis Graves retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |