Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Palmer Fabble is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
Smuggle illegal items onto a planet. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
37 |
Palmer Fabble is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
37 |
Became a Entertainer (Artist). |
7 |
38 |
Criticised a questionable political leader on Palmer Fabble's homeworld, causing his downfall. Gain an Enemy |
7 |
38 |
Palmer Fabble is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
41 |
Promoted to Entertainer (Artist) rank 1. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Palmer Fabble far from home. |