Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Paris Jephcots retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Paris Jephcots's Contacts or Allies betrays Paris Jephcots, ending Paris Jephcots's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Scholar (Physician). |
4 |
28 |
Refuse to join a cheat in some fashion. |
4 |
31 |
Promoted to Scholar (Physician) rank 1. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Scout (Courier). |
6 |
39 |
Psychologically damaged by Paris Jephcots's time in the scouts. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Paris Jephcots's scout ship is one of the first on the scene to rescue the survivors of a disaster but Paris Jephcots fail to help. Gain an Enemy. |
7 |
41 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |