Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Merchant (Broker). |
2 |
22 |
Make an unexpected connection outside Percival Welch's normal circles. Gain a Contact. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
26 |
Smuggle illegal items onto a planet. |
3 |
29 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
33 |
Voluntarily left Broker |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
35 |
Trapped behind enemy lines. |
5 |
37 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Marine (Ground Assault). |
6 |
38 |
Good fortune |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Law Enforcement (Agent). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
42 |
Percival Welch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |