Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Gained a contact. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Phillip Corbeld's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Phillip Corbeld's trade routes and contacts, forcing Phillip Corbeld to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Gained a contact. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
40 |
Phillip Corbeld's ship is damaged, and Phillip Corbeld have to hitch-hike Phillip Corbeld's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 3 Contacts. Gain 1 Enemies. |
8 |
40 |
Became a Scholar (Field Researcher). |
8 |
41 |
Assigned to work on a secret project for a patron or organisation. |
8 |
44 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |