Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Pink Bailey's trade routes and contacts, forcing Pink Bailey to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Physician (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
Pink Bailey's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
32 |
Pink Bailey's work ends up coming home with Pink Bailey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Pink Bailey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
44 |
Pink Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |