Pleasant Bell  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 47 M 1 (-2) 2 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)121645
Gullible, Painstaking
 
Skills
Animals 0
Athletics 0
Broker 1
Drive 0
Engineer (Power) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 3
Melee 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private01
Merchant Merchant Marine 2nd Officer45
Drifter Wanderer 01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Eve Hooligan Ally 2 0 1 0 Darmine (F/77)
Crystal Hawdon Enemy 0 2 1 0 Darmine (F/68)
Crystal Hawdon is particularly unusual, such as an artificial intelligence or very alien being.
Loraine Bartley Contact 3 0 1 1 Geonee (F/64)
Loraine Bartley is actually an organisation such as a political movement or modest sized business.
Jane Lewis Ally 3 0 3 0 Happrhani (F/78)
Jane Lewis is diminished in both power and influence.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 20 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2 20 Failed to qualify for Flight (Navy).
2 20 Submitted to the draft.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 24 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 24 Continued as Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Pleasant Bell's normal circles. Gain a Contact.
3 28 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 28 Continued as Merchant (Merchant Marine).
4 32 Pleasant Bell's business or ship thrives.
4 32 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 32 Continued as Merchant (Merchant Marine).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 36 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 36 Continued as Merchant (Merchant Marine).
6 40 A series of bad deals and decisions force Pleasant Bell into bankruptcy. Pleasant Bell salvages what Pleasant Bell can.
7 40 Failed to qualify for Intelligence (Agent).
7 40 Became a Drifter (Wanderer).
7 41 Pleasant Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Failed to qualify for Artist (Entertainer).
8 41 Switched to Drifter (Barbarian).
8 44 Suffer from a life-threatening illness.
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