Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Ransom White's Contacts or Allies betrays Ransom White, ending Ransom White's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Ransom White's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Risk Ransom White's fortune on a possibility lucrative deal and win. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
A sudden war destroys Ransom White's trade routes and contacts, forcing Ransom White to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Became a Entertainer (Performer). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
7 |
42 |
Promoted to Entertainer (Performer) rank 1. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
43 |
Refused to criticise a questionable political leader on Ransom White's homeworld. |
8 |
46 |
Promoted to Entertainer (Performer) rank 2. |