Crewman Ray Beale  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 47 M 4 (-1) 4 (-1) 6 (0) 7 (0) 8 (0) 7 (0)446787
Annoyed, Soft-Hearted, Faithless
 
Skills
Art (Performing) 0
Astrogation 0
Deception 0
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Leadership 1
Melee (Blade) 2
Profession (Worker/Biologicals) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Marine Ground Assault Corporal22
Drifter Scavenger 01
Drifter Barbarian 01
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Derek Paul Contact 0 1 0 1 Sydite (M/9)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Betrayed by a friend. One of Ray Beale's Contacts or Allies betrays Ray Beale, ending Ray Beale's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 26 Assigned to an assault on an enemy fortress.
2 26 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Ground Assault).
3 27 Assigned to a black ops mission.
3 30 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
4 30 Voluntarily left Ground Assault
4 30 Switched to Drifter (Scavenger).
4 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 31 Failed to qualify for Colonist (Citizen).
5 31 Switched to Drifter (Barbarian).
5 35 Suffer from a life-threatening illness.
6 35 Failed to qualify for Merchant Marine (Merchant).
6 35 Returned to Drifter (Wanderer).
6 37 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
8 41 Continued as Merchant (Merchant Marine).
8 42 Make an unexpected connection outside Ray Beale's normal circles. Gain a Contact.
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