Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Reid Barrett spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Victim of a crime |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
33 |
Reid Barrett inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
33 |
Switched to Rogue (Pirate) with the new title Corporal and previous rank. |
5 |
35 |
A crime lord considers Reid Barrett his protégé. |
5 |
37 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
6 |
37 |
Voluntarily left Pirate |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |