Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
32 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Voluntarily left Corporate Agent |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside Rex Sapping's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside Rex Sapping's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |