Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Roman Hunniford's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Rogue (Thief). |
3 |
27 |
Betrayed by a friend. One of Roman Hunniford's Contacts or Allies betrays Roman Hunniford, ending Roman Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
29 |
Involved in a feud with a rival criminal organization. |
4 |
32 |
Promoted to Rogue (Thief) rank 2. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
33 |
Arrested and charged. |
5 |
33 |
Hired a lawyer to beat the charges. |
5 |
36 |
Promoted to Rogue (Thief) rank 3. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
40 |
Involved in a feud with a rival criminal organization. |
6 |
40 |
Promoted to Rogue (Thief) rank 4. |
7 |
40 |
Continued as Rogue (Thief). |
7 |
41 |
Roman Hunniford commit a legendary crime. |
7 |
44 |
Promoted to Rogue (Thief) rank 5. |