Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Risk Romeo Kennedy's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Risk Romeo Kennedy's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Make an unexpected connection outside Romeo Kennedy's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Broker) rank 4. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
A job goes wrong, forcing Romeo Kennedy to flee off-planet. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Scout (Explorer). |
8 |
46 |
Romeo Kennedy's ship is damaged, and Romeo Kennedy have to hitch-hike Romeo Kennedy's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 5 Contacts. Gain 1 Enemies. |