Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
A police detective or rival criminal forces Ronnie Stanway to flee and vows to hunt Ronnie Stanway down. Gain an Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
A job goes wrong, forcing Ronnie Stanway to flee off-planet. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
26 |
Ronnie Stanway's work ends up coming home with Ronnie Stanway, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
26 |
Failed to qualify for Ground Assault (Marine). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Find an Alien Artifact. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |