Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
27 |
Opponents of Roy Reed's belief system ambush Roy Reed. |
2 |
27 |
Nearly killed. Owe 45,000 for medical bills. |
3 |
27 |
Became a Drifter (Barbarian). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
28 |
Gain Enemy if Roy Reed don't already have one. |
3 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
31 |
Continued as Drifter (Barbarian). |
4 |
35 |
Moved to a new world. |
4 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
35 |
Continued as Drifter (Barbarian). |
5 |
37 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Continued as Drifter (Barbarian). |
6 |
40 |
Attacked by enemies that Roy Reed easily defeat. |
6 |
40 |
Gain Enemy if Roy Reed don't already have one. |
7 |
43 |
Continued as Drifter (Barbarian). |
7 |
47 |
Roy Reed run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |