Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Rube Reed's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Severely injured. Owe 2,500 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Failed to qualify for Physician (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner). |
4 |
28 |
Advanced training in a specialist field. |
4 |
29 |
Attempt at commissioned failed. |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
31 |
Rube Reed is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
34 |
Rube Reed do not know what happened to Rube Reed. There is a gap in Rube Reed's memory. |
7 |
34 |
Switched to Merchant (Broker). |
7 |
38 |
Promoted to Merchant (Broker) rank 1. |
8 |
38 |
Continued as Merchant (Broker). |
8 |
42 |
Promoted to Merchant (Broker) rank 2. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
46 |
Make an unexpected connection outside Rube Reed's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |