Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Moved to a new world. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
45 |
Nearly killed. Owe 22,500 for medical bills. |