Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Ruby Neal's job. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Make an unexpected connection outside Ruby Neal's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Lost eye or limb. Fully recovered. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Ruby Neal's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Voluntarily left Missionary/Humanitarian |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Ruby Neal do not know what happened to Ruby Neal. There is a gap in Ruby Neal's memory. |
8 |
40 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |