Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Entangled in a bureaucratic or legal morass that distracts Ruel Bailey from Ruel Bailey's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
26 |
Win a prestigious prize for Ruel Bailey's work. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
Lost eye or limb. Fully recovered. |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
38 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
44 |
Offered job by a patron. Now owe him a favor. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |