Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Sean McKinnon into bankruptcy. Sean McKinnon salvages what Sean McKinnon can. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Drafted into Ground Assault |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
34 |
A mission goes disastrously wrong due to Sean McKinnon's commander’s error or incompetence, but Sean McKinnon survive. |
5 |
34 |
Report commander and gain an Enemy. |
5 |
37 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Marine (Ground Assault). |
6 |
41 |
A mission goes wrong; Sean McKinnon and several others are captured and mistreated by the enemy. Gain Sean McKinnon's jailer as an Enemy. |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
45 |
Drafted into Explorer |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |