Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Injured. Fully recovered. |
2 |
21 |
Entered University. |
2 |
25 |
A prank goes horribly wrong. Gain an Enemy |
2 |
25 |
Graduated with honors. |
3 |
25 |
Continued as Navy (Flight). |
3 |
25 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
28 |
Selmer Hall is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
29 |
Win a prestigious prize for Selmer Hall's work. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
36 |
Make a breakthrough in Selmer Hall's field. |
5 |
36 |
Promoted to Scholar (Scientist) rank 1. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
39 |
Make a breakthrough in Selmer Hall's field. |
6 |
40 |
Promoted to Scholar (Scientist) rank 2. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
41 |
Entangled in a bureaucratic or legal morass that distracts Selmer Hall from Selmer Hall's work. |
7 |
44 |
Promoted to Scholar (Scientist) rank 3. |