Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
A mission goes wrong; Seymour Leaby and several others are captured and mistreated by the enemy. Gain Seymour Leaby's jailer as an Enemy. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Seymour Leaby's Contacts or Allies betrays Seymour Leaby, ending Seymour Leaby's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
27 |
Drafted into Law Enforcement |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Gained a contact. |
7 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Seymour Leaby's work ends up coming home with Seymour Leaby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |