Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
When dealing with an alien race, Shirley Fisher botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Shirley Fisher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Shirley Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shirley Fisher fail to help. Gain an Enemy. |
3 |
29 |
Shirley Fisher's ship is damaged, and Shirley Fisher have to hitch-hike Shirley Fisher's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Shirley Fisher spend a great deal of time on the fringes of Charted Space. |
4 |
33 |
Gain a contact in an alien race. |
4 |
34 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Shirley Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shirley Fisher fail to help. Gain an Enemy. |
5 |
37 |
Psychologically damaged by Shirley Fisher's time in the scouts. |
5 |
38 |
Promoted to Scout (Courier) rank 4. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Shirley Fisher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shirley Fisher fail to help. Gain an Enemy. |
7 |
44 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
46 |
Forced to muster out. |