Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Sidney Bilton have no idea what happened to Sidney Bilton – they found Sidney Bilton's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Voluntarily left Broker |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Sidney Bilton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sidney Bilton fail to help. Gain an Enemy. |
4 |
29 |
Psychologically damaged by Sidney Bilton's time in the scouts. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Opponents of Sidney Bilton's belief system ambush Sidney Bilton. |
6 |
37 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Sidney Bilton refused an offer of inducements to betray Sidney Bilton's faith. Gain 6 enemies. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Sidney Bilton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |