Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Suffered a deep tragedy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Broker (Merchant). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Attempted a risky adventure and was injured. |
2 |
22 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Silas Griffin's Contacts or Allies betrays Silas Griffin, ending Silas Griffin's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Agent (Corporate Agent). |
5 |
36 |
Silas Griffin went above and beyond the call of duty. |
6 |
37 |
Voluntarily left Corporate Agent |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Became a Entertainer (Journalist). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
44 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |