Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Sim Skidd discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Sim Skidd's ship is damaged, and Sim Skidd have to hitch-hike Sim Skidd's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
26 |
Go undercover to investigate an enemy. |
3 |
26 |
Arrested |
4 |
28 |
Became a Prisoner (Inmate). |
4 |
30 |
Assigned to difficult or backbreaking labour. |
4 |
32 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
32 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
36 |
Disgraced. Word of Sim Skidd's criminal past reaches Sim Skidd's homeworld. |
6 |
36 |
Continued as Prisoner (Fixer). |
6 |
40 |
Accused of assaulting a prison guard. |
7 |
40 |
Switched to Prisoner (Thug) with previous rank. |
7 |
41 |
Defeated a prison gang. Gain an Enemy. |