Term |
Age |
History |
---|
1 |
12 |
Became a Scout (Courier). |
1 |
14 |
When dealing with an alien race, Sim West botch an opportunity to gather extra intelligence about them. |
1 |
14 |
Sim West inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
16 |
Continued as Scout (Courier). |
2 |
19 |
Sim West survey an alien world. |
3 |
20 |
Continued as Scout (Courier). |
3 |
21 |
Sim West's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sim West fail to help. Gain an Enemy. |
3 |
21 |
Sim West have no idea what happened to Sim West – they found Sim West's ship drifting on the fringes of friendly space. |
3 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
24 |
Continued as Scout (Courier). |
4 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Promoted to Scout (Courier) rank 2. |
5 |
28 |
Continued as Scout (Courier). |
5 |
32 |
Gained a contact. |
6 |
32 |
Continued as Scout (Courier). |
6 |
36 |
Perform an exemplary service for the scouts. |
7 |
36 |
Continued as Scout (Courier). |
7 |
37 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
7 |
40 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Continued as Scout (Courier). |
8 |
43 |
Sim West's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
8 |
44 |
Forced to muster out. |