Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Expand the field of Profession (Biologicals), but gain a Rival in Smith Mitchell's former tutor. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Artist (Entertainer). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
31 |
Suffer from a life-threatening illness. |
3 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
32 |
A police detective or rival criminal forces Smith Mitchell to flee and vows to hunt Smith Mitchell down. Gain an Enemy. |
4 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Smith Mitchell come into conflict with a splinter group Smith Mitchell's own religion which maintains Smith Mitchell's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
38 |
Survived a risky adventure but gained nothing. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Returned to Believer (Holy Warrior). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |