Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Nearly killed. Fully recovered. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Soham McDermot gain experience in a technical field as a computer operator or surveyor. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Gain Enemy if Soham McDermot don't already have one. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Injured. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Soham McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Scout (Explorer). |
8 |
46 |
Scarred. Owe 5,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |