Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lost eye or limb. Owe 5,000 for medical bills. |
1 |
19 |
Gain Enemy if Sol Winn don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Scarred. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Sol Winn don't already have one. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
30 |
Sol Winn is sent to a new community or parish to preach The Word among the poor. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Sol Winn accepted an offer of inducements to betray Sol Winn's faith. Gain 300,000 in cash. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Involved in a feud with a rival criminal organization. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
Sol Winn spend months in the dangerous criminal underworld. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
43 |
Betrayed by a friend. One of Sol Winn's Contacts or Allies betrays Sol Winn, ending Sol Winn's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Entered Merchant Academy with the Business curriculum. |
8 |
44 |
Join a social movement. |
8 |
47 |
Graduated. |