Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Stacy Read is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Spend several years jumping from world to world in Stacy Read's scout ship. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
28 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Became a Drifter (Barbarian). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Stacy Read's Contacts or Allies betrays Stacy Read, ending Stacy Read's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Stacy Read secretly provide religious rites for a dying leader or noble, although they do not share Stacy Read's faith. Gain an Ally in the family and a Rival who disagrees with Stacy Read's choice. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Voluntarily left Missionary/Humanitarian |
7 |
40 |
Returned to Drifter (Barbarian). |
7 |
44 |
Stacy Read run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |