Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Stuart Franklin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Stuart Franklin fail to help. Gain an Enemy. |
1 |
19 |
Stuart Franklin's ship is damaged, and Stuart Franklin have to hitch-hike Stuart Franklin's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Stuart Franklin's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Stuart Franklin survey an alien world. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Stuart Franklin's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Stuart Franklin's ship is ambushed by enemy vessels. Stuart Franklin successfully ran to the jump point. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
46 |
Promoted to Merchant (Free Trader) rank 1. |