Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Sylvester Ibbett botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Sylvester Ibbett's time in the scouts. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Moved to a new world. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Sylvester Ibbett easily defeat. |
5 |
33 |
Gain Enemy if Sylvester Ibbett don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Sylvester Ibbett do not know what happened to Sylvester Ibbett. There is a gap in Sylvester Ibbett's memory. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
44 |
Promoted to Merchant (Free Trader) rank 2. |