Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
25 |
Taghkfue Thanzae spend months in the dangerous criminal underworld. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Became a Agent (Intelligence). |
4 |
33 |
Uncover a major conspiracy against Taghkfue Thanzae's employers. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
An investigation takes on a dangerous turn. |
5 |
36 |
Taghkfue Thanzae's work ends up coming home with Taghkfue Thanzae, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
41 |
Rewarded for a successful mission. |
6 |
42 |
Promoted to Agent (Intelligence) rank 3. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Became a Scholar (Scientist). |
7 |
44 |
Work leads to a considerable breakthrough. |
7 |
46 |
Promoted to Scholar (Scientist) rank 1. |