Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Drafted into Merchant Marine |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Smuggle illegal items onto a planet. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Thad Hunt's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Thad Hunt is rewarded for Thad Hunt's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
40 |
Works is especially well received and popular, making Thad Hunt a minor celebrity |
7 |
43 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
8 |
43 |
Continued as Entertainer (Journalist). |
8 |
46 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
8 |
47 |
Forced to muster out. |