Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Tillman McDonaugh's actions. The ship suffers severe damage and Tillman McDonaugh is blamed for the disaster. Tillman McDonaugh is court - martialled and discharged. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
29 |
A mission goes wrong; Tillman McDonaugh and several others are captured and mistreated by the enemy. Gain Tillman McDonaugh's jailer as an Enemy. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
32 |
Tillman McDonaugh's work is sabotaged by unknown parties. Tillman McDonaugh may salvage what Tillman McDonaugh can and give up. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Find Ancient Technology. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Tillman McDonaugh run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Tillman McDonaugh faith is shaken. |