Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
24 |
Political upheaval strikes Tobe Carson's homeworld, and Tobe Carson is caught up in the revolution. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Voluntarily left Intelligence |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Tobe Carson's ship is damaged, and Tobe Carson have to hitch-hike Tobe Carson's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Tobe Carson come into conflict with a splinter group Tobe Carson's own religion which maintains Tobe Carson's version is the wrong one. Gain 2 Rivals. |
5 |
27 |
Failed to qualify for Free Trader (Merchant). |
5 |
27 |
Returned to Drifter (Wanderer). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Moved to a new world. |
7 |
34 |
Voluntarily left Missionary/Humanitarian |
7 |
34 |
Failed to qualify for Performer (Entertainer). |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
37 |
Attempted a risky adventure and was wildly successful. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
40 |
Find valuable salvage. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
44 |
Betrayed by a friend. One of Tobe Carson's Contacts or Allies betrays Tobe Carson, ending Tobe Carson's career. That Contact or Ally becomes a Rival or Enemy. |