Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
A series of bad deals and decisions force Tobe French into bankruptcy. Tobe French salvages what Tobe French can. |
3 |
21 |
Became a Scout (Courier). |
3 |
23 |
Spend several years jumping from world to world in Tobe French's scout ship. |
4 |
25 |
Continued as Scout (Courier). |
4 |
26 |
Tobe French's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tobe French fail to help. Gain an Enemy. |
4 |
26 |
Psychologically damaged by Tobe French's time in the scouts. |
5 |
29 |
Continued as Scout (Courier). |
5 |
30 |
Tobe French's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tobe French fail to help. Gain an Enemy. |
5 |
30 |
Psychologically damaged by Tobe French's time in the scouts. |
6 |
33 |
Continued as Scout (Courier). |
6 |
36 |
Serve as the courier for an important message from the Imperium. |
6 |
37 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
37 |
Voluntarily left Courier |
7 |
37 |
Switched to Merchant (Broker). |
7 |
38 |
Given advanced training in a specialist field |
8 |
41 |
Continued as Merchant (Broker). |
8 |
42 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |