Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Truman Sweet do not know what happened to Truman Sweet. There is a gap in Truman Sweet's memory. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
Make an unexpected connection outside Truman Sweet's normal circles. Gain a Contact. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Good fortune |
4 |
31 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Truman Sweet come into conflict with a splinter group Truman Sweet's own religion which maintains Truman Sweet's version is the wrong one. Gain 1 Rivals. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Army (Infantry) with the new title Private. |
7 |
42 |
Lost eye or limb. Fully recovered. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |