Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Psychologically damaged by Turner West's time in the scouts. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
25 |
A series of bad deals and decisions force Turner West into bankruptcy. Turner West salvages what Turner West can. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
26 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
34 |
Attacked by enemies that Turner West easily defeat. |
6 |
34 |
Gain Enemy if Turner West don't already have one. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Gained a contact. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |