Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Ughfae Ksuounknuu's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Drafted into Merchant Marine |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Ughfae Ksuounknuu's Contacts or Allies betrays Ughfae Ksuounknuu, ending Ughfae Ksuounknuu's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Returned to Merchant (Merchant Marine). |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
A notable academic consults with Ughfae Ksuounknuu about a publication or documentary he is working on. Gain a Contact in academia. |