Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Ularmushuk Aair's business expands, Ularmushuk Aair's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Ularmushuk Aair learn something Ularmushuk Aair should not have – a corporate secret, a political scandal – which Ularmushuk Aair can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Ularmushuk Aair gain experience in a technical field as a computer operator or surveyor. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
34 |
Refuse to abuse Ularmushuk Aair's position for profit. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Abuse Ularmushuk Aair's position for profit. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Contact with Government. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Drafted into Merchant Marine |
7 |
46 |
Promoted to Drifter (Wanderer) rank 2. |