Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find Ancient Technology. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Spend time with an alien race. Gain a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Journalist (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
46 |
A mission goes wrong; Vance Winn and several others are captured and mistreated by the enemy. Gain Vance Winn's jailer as an Enemy. |