Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Vaughn Ward's Contacts or Allies betrays Vaughn Ward, ending Vaughn Ward's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Star Marine (Marine). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Returned to Merchant (Merchant Marine). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Imperial trade restrictions force Vaughn Ward out of business. |
7 |
38 |
Became a Scout (Courier). |
7 |
40 |
When dealing with an alien race, Vaughn Ward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
42 |
Forced to continue current assignment. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
42 |
Continued as Scout (Courier). |
8 |
44 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Promoted to Scout (Courier) rank 2. |