Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Verne Lewis's job. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Verne Lewis spend a great deal of time on the fringes of Charted Space. |
3 |
30 |
Severely injured. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Verne Lewis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Verne Lewis fail to help. Gain an Enemy. |
4 |
33 |
Severely injured. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Perform an exemplary service for the scouts. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Corporate (Citizen). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
45 |
Gain Enemy if Verne Lewis don't already have one. |