Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Verne McMillan have no idea what happened to Verne McMillan – they found Verne McMillan's ship drifting on the fringes of friendly space. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Citizen (Colonist). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Verne McMillan Verne McMillan's job. |
4 |
26 |
Became a Army (Army Support) with the new title Private. |
4 |
28 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
28 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
30 |
Good fortune |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Attempted a risky adventure and was wildly successful. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Failed to qualify for Partisan (Shaper Priest). |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
39 |
Verne McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
9 |
39 |
Switched to Drifter (Scavenger). |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Drifter (Scavenger). |
10 |
44 |
Offered job by a patron. Now owe him a favor. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |