Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
A job goes wrong, forcing Vester Hudson to flee off-planet. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Rewarded for a successful mission. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Vester Hudson's work ends up coming home with Vester Hudson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |