Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Waldo McMillan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Performer (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Waldo McMillan out of business. |
3 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
23 |
Switched to Drifter (Wanderer). |
4 |
27 |
Nearly killed. Owe 22,500 for medical bills. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Waldo McMillan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Waldo McMillan is caught in the periphery of a scandal. |
6 |
32 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
7 |
35 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Opponents of Waldo McMillan's belief system ambush Waldo McMillan. |
7 |
39 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
39 |
Retired. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |